THE SENTINEL GAME PIECES ARE ‘LEGIONARY-CLASS’ OPERATIVES

The StarArena Sentinel ่กๅ ต Game Pieces are specially trained by Battle Monks. Hand picked by one, or both Colonels from their divisional monastic-regiments, and assigned for duty as Royal Guard ็ๅฎฎ่กๅ ต. In ancient times these were called the Sergeants-at-Arms, and in divisions where they uphold archaic traditions, you might hear the title fall more than once. In terms of reference, these Battle Units classify as Heavy Infantry ้ๆญฉๅ ต. But with the grand reform of the Stratocracy this regiment was given the title and position of Legionary ่ปๅฃใฎ!
Note: Legionary Battle Units are a breed apart and carry Guardian Ranks and Insignias, donating their commitment to Temple, Game Gods and Code Root.
“Joining The Heavy-Infantry Is Not A Choice; You Must Be Chosen!“
*COIN-UPS!* ARE A CORE โSTAR ARENAโ GAME MECHANIC!
When you play with Official Game Miniatures on StarArena_Maps; This mechanic becomes second nature and you better get used to it fast! It is the reason you play and aim to win, or steal and deal; Acquire Game-Coins!! โฆWhy? Easy; To enhance your Hero (or Outlaw) and become Stronger in Battle!
From the vantage point of Ye Olde Arcade; Coin-Ups is a play on words that #AtomicBabyClones are Coin-Operated-Machines. From the perspective of Classic Chess; It is about Promoting your Game Pieces! In โArcade_Chess, we combine the idioms and a classic Power-Up is achieved by a *Coin-Up!!*
Have a look below, to see what Advantages are gained by your Mini with *Coin-Ups!*
ARCADE_CHESS: HOW A SENTINEL_MINI โMOVESโ ON MAPS
The Miniatures come with preset Signature Moves that you must memorize. The Sentinel is a โMulti Typeโ with various actions to its repertoire. A Sentinel Game Piece can step a limited number of squares along a straight line. (Rover-Type) Can change to a Diagonal Mover and become a Hook Mover!
| SENTINEL | MOVING-PATTERNS |
|---|---|
![]() | BASE-MOVE: A Sentinel can capture and step two squares directly in front of its position, or one-step on the two forward diagonals. |
![]() | + 1 COIN: The Sentinel moving pattern is extended by the options to take one-step Left or Right on the horizontal axis. |
![]() | +2 COIN: The Sentinel moving pattern is changed to a maximum of two-steps on the diagonal lines. (Diagonal-Mover) |
![]() | +3 COIN: The Sentinel has become a Mini-Hook-Mover. Meaning it can take one-step on the diagonals and Turn 90ยฐ one-step to a free square of choice. ( X : Angled-Hook!) |
*These Game Miniatures are made available for Early Adopters whom want to Play/Test the Minis on Maps before the public release; Giving these pre-production prototypes a boosted Collectible Value you might not want to miss out on? All proceeds go to further #GameDevelopment of StarArena_Games.

What To ‘Look’ For On The ‘Game Cards!’

*HARDWARE-CARDS*
Show their Battle-Class in the Top Left Corner. When playing Cards + Minis on Maps; You โMUSTโ Have, Own or be Able to place corresponding Mini on the Map, to Play the Card!! It must also be; In the appropriate โColorโ you are playing with and/or โHolo-Portโ you entering the Map from.
โBattle-Classesโ have Different-Types of Clone-Bodies and are NOT Compatible!

*SOFTWARE-CARDS*
Software Cards are by definition: Battle Options!
When; โBattle Class Pictogramsโ start to appear on the SW-Cards;
Then that โSpecific Card is for โLimited Useโ Only! Dedicated to the depicted Battle Class on the Card. These can range from non interchangeable Specialized Equipment made for Clone Units. Or APPS that give lower cards a Fighting Chance _advantage_ against Heavy Hitters.
Next: Gunners
by BabyAngel















