GUNNER GAME PIECES ARE ‘ARTILLERY-CLASS’ OPERATIVES
The StarArena Gunner ç ²æ‰‹ Game Pieces are Clones that were selected from the Cadet Courses and Bionically Enhanced to endure the usage of a Battle Suit if they show aptitude for wearing Armor in Combat. Compared to their Big Brother: Bomber, these Battle Units are classified as Light Artillery ç ²å…µ. Basically these Battle Clones are Infantry Soldiers on Steroids with Heavy Weapons with a greater range and action radius of operation. A Classical Patrol Unit will have one Gunner with three Soldiers scanning the perimeters of a Battle Zone. Typically Gunners are Junior NCO’s, but there have been Famous Artillery Gunners with the rank of Major and even General recorded in history.
“Sign Up Here, With The Guys With The Gear;
If You Like *Bombing* The Shit Out Of Things!?”
*COIN-UPS!* ARE A CORE ‘STAR ARENA’ GAME MECHANIC!
When you play with Official Game Miniatures on StarArena_Maps; This mechanic becomes second nature and you better get used to it fast! It is the reason you play and aim to win, or steal and deal; To Acquire Game Coins!! …Why? Easy; To enhance your Hero (or Outlaw) and become Stronger in Battle!
From the vantage point of Ye Olde Arcade; Coin-Ups is a play on words that #AtomicBabyClones are Coin Operated Machines. From the perspective of Classic Chess; It is about Promoting your Game Pieces! In ‘Arcade_Chess, we combine the idioms and a classic Power Up is achieved by a *Coin Up!!*
Have a look below, to see what Advantages are gained by your Mini with *Coin Ups!*
ARCADE_CHESS: HOW A GUNNER_MINI ‘MOVES’ ON MAPS
The Miniatures come with preset Signature Moves that you must memorize. The Gunner is a ‘Glider Type’ that can move freely over the open spaces of the X & Y axis. The action radius of a Gunner Game Piece is expanded with the limited use of a Diagonal Mover.
GUNNER | MOVING-PATTERNS |
---|---|
BASE-MOVE: A Gunner can capture and step two squares directly in front of its position, or two-steps sideways. (X & Y Axis.) | |
+ 1 COIN: The Gunner moving pattern is converted from ‘Rover’ to ‘Glider’ and ranges across a straight line on X & Y, any number of empty squares. | |
+2 COIN: The Gunner action radius is extended with one-step outward on the diagonals | |
+3 COIN: The Gunner action radius is extended with two-steps outward on the diagonals (+ Limited Diagonal-Mover |
*These Game Miniatures are made available for Early Adopters whom want to Play/Test the Minis on Maps before the public release; Giving these pre-production prototypes a boosted Collectible Value you might not want to miss out on? All proceeds go to further #GameDevelopment of StarArena_Games.
What To ‘Look’ For On The ‘Game Cards!’
*HARDWARE-CARDS*
Show their Battle Class in the Top Left Corner. When playing Cards + Minis on Maps; You ‘MUST’ Have, Own or be Able to place corresponding Mini on the Map, to Play the Card!! It must also be; In the appropriate ‘Color’ you are playing with and/or ‘Holo Port’ you entering the Map from.
‘Battle Classes’ have Different-Types of Clone-Bodies and are NOT Compatible!
SOFTWARE-CARDS*
Software Cards are by definition: Battle Options!
When; ‘Battle Class Pictograms’ start to appear on the SW-Cards;
Then that ‘Specific Card is for ‘Limited Use’ Only! Dedicated to the depicted Battle Class on the Card. These can range from non interchangeable Specialized Equipment made for Clone Units. Or APPS that give lower cards a Fighting Chance _advantage_ against Heavy Hitters.
Find out how to Climb the Ranks and; Become A God Amongst Babies.
Next: Paladins