NOTEBOOK 10
Salutations Reader, The Highlights of Notebook 10 are firstly the Battle Leagues and secondly How To Operate A Battle Clone and thirdly the unpublished Battle of Toys back on Old Earth. Who of you did not grow up with the […]
Salutations Reader, The Highlights of Notebook 10 are firstly the Battle Leagues and secondly How To Operate A Battle Clone and thirdly the unpublished Battle of Toys back on Old Earth. Who of you did not grow up with the […]
Salutations Reader, The Highlights of Notebook 09 are simply from Front to End! This is where the Story Design detaches from the Chosen One structure and converts to following random War Hero stories. The Clone Types have been defined! View […]
Salutations Reader, The Highlights of Notebook 08 is how the Raw Concept from previous pages find their way and lock fast into the Game Mechanics! For me personally; The Virtualization definition and Insert into the Story Design was a true […]
Salutations Reader, The Highlights of Notebook 07 is the fact I still seem to have fun with the freestyle and illustrating issues of concern. And Books~End has me confident that the Code-Root are the appropriate building blocks for Cyber Space. […]
Salutations Reader, The Highlights of Notebook 06 is that I no longer conform to the expectations of a publisher. And place one foot in front of the other while having freestyle fun. Further developing of the Star Arena the way […]
Salutations Reader, There are no Highlights in Notebook 05, for it holds further studies into Story Design. Something I wanted to finish but will not further pursue in the traditional sense. View Notebook posted on Patreon here: ANGELZ_APOLOG #05 View […]
Salutations Reader, The Highlights of Notebook 04 are a few monumental pages about progress of the Card Manager. But the bulk of the content is in preparation of: (A) Book of Changes. View Notebook posted on Patreon here: ANGELZ_APOLOG #04 […]
Salutations Reader, The Highlights of Notebook 03 can be found in the end, after a bumpy start in the notebook. Reading up on Jungian theory with regard to Archetypes simply changed the way I think about and approach ‘Story Design’. […]
The Highlights of Notebook 02 are minimal, because it is a struggle, but I would have to say; The Angel Assassin sketches intended for a Tea Design. View Notebook posted on Patreon here: ANGELZ_APOLOG #02 View Next: Notebook 03
The Highlights of Notebook 01 are definitely the early Battle-Class research and the fact that I switched to a smaller format of sketchbooks. What you see below is the First Sketch after a five year break from drawing. This ‘Re-Entry’ […]
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