CANNON GAME PIECES ARE ‘ORDNANCE-CLASS’ MATERIEL
The Cannon Game Piece, is the only Mini in the Ranks and Files that has no Artificial Intelligence or Bionic Brain installed. These turrets are unmanned Weapons Platforms that can be remotely controlled by the Bombardier or his superiors …if they are not activated by a breach protocol and lay down a barrage of defensive firepower onto the Battle Grid! Their range can vary from Conventional Ballistics to Mystically Enhanced Munitions. For quick reference we call them Cannons å¤§ç ² but their function and or position is called: Ordnance ç ²å…µ.
‘WANNA; SHELL SHOCK THE SHIT OUT OF YOUR OPPONENTS!?’
*Get yourself some Cannons!!
*COIN-UPS!* ARE A CORE ‘STAR ARENA’ GAME MECHANIC!
When you play with Official Game Miniatures on StarArena_Maps; This mechanic becomes second nature and you better get used to it fast! It is the reason you play and aim to win, or steal and deal; To Acquire Game Coins!! …Why? Easy; To enhance your Hero (or Outlaw) and become Stronger in Battle!
Have a look below, to see what Advantages are gained by your Mini with *Coin Ups!*
ARCADE_CHESS: HOW A CANNON_MINI ‘MOVES’ ON MAPS
The Miniatures come with preset Signature-Moves that you must memorize. The Cannon is a ‘Range Type’ with a limited ‘moving’ radius, but can Capture long distance without moving.
*Note: Friendly-Fire is Not Allowed!
The path of trajectory must be clear from your own troops, before allowed to unload your ordnance!!
CANNON | MOVING-PATTERNS |
---|---|
BASE-MOVE: A Cannon can capture straight ahead, any number of squares without moving. Or: take one-step to the Left or Right on the horizontal axis to reposition. | |
+ 1 COIN: The Cannon’s range is extended with a double capture option without moving on the vertical axis. Or: Take one-step to L / R to reposition. | |
+ 2 COIN: The Cannon’s range is extended with a single capture option on the forward diagonals. Or: Take one-step to L / R / or Back to reposition. | |
+ 3 COIN: The Cannon’s range is extended with the double capture option on the forward diagonals. Or: Take one-step to the L / L+B / B / R+B / R. |
*These Game Miniatures are made available for Early Adopters whom want to Play/Test the Minis on Maps before the public release; Giving these pre-production prototypes a boosted Collectible Value you might not want to miss out on? All proceeds go to further #GameDevelopment of StarArena_Games.
What To ‘Look’ For On The ‘Game Cards!’
*HARDWARE-CARDS*
Show their Battle Class in the Top Left Corner. When playing Cards + Minis on Maps; You ‘MUST’ Have, Own or be Able to place corresponding Mini on the Map, to Play the Card!! It must also be; In the appropriate ‘Color’ you are playing with and/or ‘Holo Port’ you entering the Map from.
‘Battle Classes’ have Different-Types of Clone-Bodies and are NOT Compatible!
*SOFTWARE-CARDS*
Software Cards are by definition: Battle Options!
When; ‘Battle Class Pictograms’ start to appear on the SW-Cards;
Then that ‘Specific Card is for ‘Limited Use’ Only! Dedicated to the depicted Battle Class on the Card. These can range from non interchangeable Specialized Equipment made for Clone Units. Or APPS that give lower cards a Fighting Chance _advantage_ against Heavy Hitters.
Find out how to Climb the Ranks and; Become A God Amongst Babies.
Next: Bombers